Hit Decoding, Clustering and Track Reconstruction for the Velo


Implemented by Daniel Campora on the GPU.


Masked clustering by Daniel Campora is implemented on the GPU.

To do:

  • Velo RawBanks input: Get offsets to each event on GPU


SearchByTriplet by Daniel Campora is implemented on the GPU.

Keep in mind for long term:

  • Possibility to change Velo geometry

-- DorotheaVomBruch - 2018-04-24

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Topic revision: r4 - 2018-07-23 - DorotheaVomBruch
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